At one point in the game, I became stuck in the Palace of Shadow with one HP. My one gripe about the game is a trivial matter. The areas of the game are accessible with very little backtracking, too, as new shortcuts are opened up to the player. The platforming features in the out-of-battle world were also satisfying, and the abilities Mario gains and those that his partners grant him have imaginative uses. The characters are charming, and I actually found myself looking forward to encountering new enemies, even the ones that were just recolored sprites (the Tattle bestiary system and the item library were also nice features, providing impetuses for scouring the nooks and crannies of the world for hidden goodies and ingredients for recipes). The The story is silly, yet captivating, and the controller inputs utilized during the battle segments keep the turn-based battles engaging. The story is silly, yet captivating, and the controller inputs utilized during the battle segments keep the turn-based battles engaging.
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